
Una guía práctica para crear tu propio sistema de diseño, desde la auditoría inicial hasta la implementación, y las lecciones aprendidas en el camino.
Jay Ho Oh
After years of starting each project with a blank Figma file, I finally took the plunge and created my own comprehensive design system. The process was both challenging and incredibly rewarding, and I wanted to share my approach for other designers considering the same journey.
I started by auditing five of my recent projects, identifying common patterns and components that appeared across different designs. This revealed inconsistencies in my work that I hadn't noticed before—seven slightly different button styles, inconsistent spacing rules, and text styles that varied without clear purpose.
Rather than creating a rigid system upfront, I built it iteratively through a real client project. For the EcoTrack app, I documented each component as I designed it, creating a living system that evolved with the project's needs.
The core of my system includes:
The biggest challenge wasn't technical but psychological—learning to trust the system instead of reinventing solutions for each new problem. But the payoff has been enormous: my design process is now 40% faster, client revisions have decreased significantly, and handoff to development is much smoother.
If you're considering building your own system, my advice is to start small with core elements, test them on real projects, and document as you go. A good design system should feel like a trusted collaborator, not a set of restrictions.
I've attached a template of my component documentation method below—feel free to adapt it for your own workflow!
Del prototipo al mercado: Mi proceso de diseño de producto integral
Un desglose detallado de mi metodología de diseño iterativo, desde la investigación inicial hasta la entrega final, con consejos prácticos para diseñadores en cada etapa.
La psicología del color en el diseño UI
Explorando cómo las elecciones estratégicas de color pueden influir en el comportamiento del usuario, evocar emociones y mejorar la experiencia general del usuario en productos digitales.